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47
G102-sequence/sdk/package/dist/kit/react/GamePlayer.d.ts
vendored
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47
G102-sequence/sdk/package/dist/kit/react/GamePlayer.d.ts
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import React from 'react';
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import { GameApiConfig } from '../api';
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export interface SessionStatus {
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type: 'new' | 'resumed' | 'timeout' | 'completed' | 'assignment_ended' | 'not_started';
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message: string;
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data?: {
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answered?: number;
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total?: number;
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score?: number;
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remainingTime?: number;
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startedAt?: string;
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};
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}
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export interface GamePlayerError {
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type: 'network' | 'api' | 'timeout' | 'session' | 'not_started' | 'unknown';
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code?: number;
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message: string;
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details?: any;
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canRetry?: boolean;
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}
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export declare const SessionErrorCodes: {
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readonly SESSION_NOT_STARTED: -60;
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readonly SESSION_ENDED: -61;
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readonly SESSION_COMPLETED: -62;
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readonly SESSION_TIMEOUT: -63;
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readonly SESSION_NOT_FOUND: -64;
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readonly SESSION_ALREADY_ANSWERED: -65;
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};
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export interface GamePlayerProps {
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apiConfig: GameApiConfig;
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assignmentId: number;
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studentId: string;
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className?: string;
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style?: React.CSSProperties;
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debug?: boolean;
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onComplete?: (result: any) => void;
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onError?: (error: GamePlayerError) => void;
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onGameLoaded?: (gameInfo: any) => void;
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extraGameData?: Record<string, any>;
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onLog?: (message: string, type?: 'info' | 'success' | 'error' | 'warning') => void;
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onSessionStatus?: (status: SessionStatus) => void;
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renderLoading?: () => React.ReactNode;
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renderError?: (error: GamePlayerError, retry: () => void) => React.ReactNode;
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loadingTimeout?: number;
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}
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export declare const GamePlayer: React.FC<GamePlayerProps>;
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//# sourceMappingURL=GamePlayer.d.ts.map
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