import React from 'react'; import { GameApiConfig } from '../api'; export interface SessionStatus { type: 'new' | 'resumed' | 'timeout' | 'completed' | 'assignment_ended' | 'not_started'; message: string; data?: { answered?: number; total?: number; score?: number; remainingTime?: number; startedAt?: string; }; } export interface GamePlayerError { type: 'network' | 'api' | 'timeout' | 'session' | 'not_started' | 'unknown'; code?: number; message: string; details?: any; canRetry?: boolean; } export declare const SessionErrorCodes: { readonly SESSION_NOT_STARTED: -60; readonly SESSION_ENDED: -61; readonly SESSION_COMPLETED: -62; readonly SESSION_TIMEOUT: -63; readonly SESSION_NOT_FOUND: -64; readonly SESSION_ALREADY_ANSWERED: -65; }; export interface GamePlayerProps { apiConfig: GameApiConfig; assignmentId: number; studentId: string; className?: string; style?: React.CSSProperties; debug?: boolean; onComplete?: (result: any) => void; onError?: (error: GamePlayerError) => void; onGameLoaded?: (gameInfo: any) => void; extraGameData?: Record; onLog?: (message: string, type?: 'info' | 'success' | 'error' | 'warning') => void; onSessionStatus?: (status: SessionStatus) => void; renderLoading?: () => React.ReactNode; renderError?: (error: GamePlayerError, retry: () => void) => React.ReactNode; loadingTimeout?: number; } export declare const GamePlayer: React.FC; //# sourceMappingURL=GamePlayer.d.ts.map